Oddity Industries was commissioned by Participation Design Agency to craft and design the digital part of a new game called Hundestedspillet.
The game was developed by Participation Design Agency, in collaboration with the municipality of Halsnæs and Knud Rasmussens Hus.
In the game kids will solve real world puzzles to help Danish explorer Knud Rasmussen prepare for his expedition to Greenland.
The game itself consists of several posts or stages, where the kids have to solve various puzzles. Oddity Industries crafted the digital platform that would allow kids (and their families) to track progress through the game, navigate to new stages (the stages are spread across Hundested Harbor) and track their high scores.
The objective was to get more families out to Hundested Harbor and make use of the cityspace there.